Minecraft Education Edition - Knowledge Retention - Mobile Learning | Ed Buzz 2016-1-20
Jan 20, 2016
Microsoft To Launch “Minecraft Education Edition” For Classrooms This Summer
Microsoft is further expanding on its investment in Minecraft, bought in 2014 for $2.5 billion, by acquiring a learning game called MinecraftEdu for an undisclosed sum.
Microsoft just bought MicecraftEdu which allows teachers to use Minecraft in the classroom, and includes a library of lessons and activities used to teach subjects including STEM, history, language, and art. Learn more.
Have you ever taught something and your class really seemed to get it, only to revisit the concept a short while later and it's as if they never heard of it? We all have. Read about what happens to those learned concepts and how to improve knowledge retention.
Learning on the Go: Will We See a New Turn Around in 2016?
Mobile devices with connectivity and the choice of new apps specific to education puts access to education in the hands of learners making learning on the go.
“If we teach today’s students as we taught yesterday’s, we rob them of tomorrow.” These words by John Dewey are indeed poignant with meaning. The proliferation of mobile technology, laced with internet connectivity has brought about a tectonic shift in the education landscape.
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